Today I wanted to give you my top (5) tips on how to beat the Island Hopping scenario
in the game Cities: Skylines. Scenarios were released within the Natural Disasters expansion pack.
When you enter the scenario you are given an empty map with one highway connection, this is
the first square you start with, but you can purchase up to 8 more later on. You'll notice most
of the map is water, with small islands here and there.
The first tip is to start off as cheap as possible, here I'm only building the cheapest roads
and trying to maximize the space as best as I can. Zone as much residential as possible in the beginning,
since you can change the zoning later and our only concern right now is building our bank account.
Tip Two: This is going to sound a little bit crazy but tip number two is to ignore all
services. The first two natural disasters hit early on in the game, and if you have any
service buildings they will collapse and need to be replaced entirely. It's much cheaper
to ignore all services until later on in the scenario.
You WILL encounter issues with buildings becoming abandoned due to high crime rates and fires,
but it is cheaper in the long run to demolish those buildings as they become abandoned than
it is to replace the service buildings. As you can see, they tend to regenerate pretty quickly
anyways.
Tip Three: Raise the taxes. Citizens won't complain about taxes until they reach over 12%.
This allows you to raise funds quickly and efficiently without doing too much work or spending
what little money you currently have. You could also lower the budget for electricity and water
but since the building area is so spread out it's best to raise taxes instead.
The first natural disaster to hit is an earthquake, it will completely level any buildings
nearby and will ruin your roads. To avoid additional expenses, I don't suggest building anything
on this island here until this earthquake passes. As you can see it splits the island right
down the middle, so it's best to wait for it to pass before building on it.
Tip Four: Tsunami's will not affect your roads, so if you are going to splurge on anything
it should be your roadways. Traffic control is very important in Cities Skylines in general
so build 4 or 6 lane roads along your main routes. I like to have one main road connecting
my islands, and have all my bridges be 6 lanes. Remember to go in and adjust the amount of
stop signs versus stoplights as well.
Tip Five: As soon as you can, start zoning high density residential. This will help bring up
your population and make up for the losses you will experience during the natural disasters.
Don't rezone any low density residential until you have the population to sustain losses though
as you will lose people when rezoning. Do NOT zone any high density commercial or office space yet since your population won't be educated enough to fill those positions and they will become
abandoned before earning any money.
The second natural disaster is a tsunami with the intensity of 5.0, it will begin in the north west
corner of the map, and sweep straight down the entire map. Any buildings that sustain extensive
flooding or are under water for awhile will be abandoned. Raise your speed to 3 until the tsunami
passes your first island space and then lower it back to 1.
Quickly begin to demolish all of the abandoned buildings on the first island. Some may
have survived and you can leave those alone, but the majority will become abandoned and
require demolition. Luckily the demand should be high and they will begin to generate
quite quickly.
Only begin working on a space once the tsunami has passed and all the flooding has dispersed.
Otherwise you will encounter buildings generating and almost immediately becoming abandoned again. This step is vital to balancing out the losses of both population and money. If you are too slow,
you may go bankrupt or lose your entire population. If you get overwhelmed, feel free to pause the game and complete the process one island at a time.
Follow this pattern until the entire map has been cleared of abandoned buildings.
No comments:
Post a Comment